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Modeling
Polygon, NURBS, and sculpt workflows for clean topology.
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3D Character Design By Samuel Selami In Dark Fantasy
2+ week, 2+ day ago (204+ words) For another creative synergy, check out how Wētā Workshop crafted a lifelike character in collaboration with Olivia Colman — it’s a must-read for fans of character design. Influenced heavily by Korean games, Selami’s “The Mercenary” captures a grounded, semi-realistic fantasy aesthetic....