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3D Creation
Blender, Cinema 4D, Maya, ZBrush, and texturing with Substance.
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How I created a dramatic fight scene for the cover of a fantasy book in the aesthetic that I grew up with
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How I create epic boss battle scenes without the 'fake' 3D look
1+ week, 6+ day ago (299+ words) Thomas Bourdon reveals the importance of defining design early and the importance of subtle 2D touches. I created this illustration for an art contest organised by the studio Mooncolony. The theme was ‘Boss Battle’, so I didn’t brainstorm for long and…...
3D Character Design By Samuel Selami In Dark Fantasy
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3D Characters With Unreal Engine 5 By Andres Zambrano
2+ week, 5+ day ago (326+ words) Andres Zambrano, a skilled 3D artist based in the United States, masterfully brings heroic figures to life with intricate detail and dramatic lighting. Using tools like ZBrush, Maya, Substance Painter, Marvelous Designer, and Blender, he crafts stunning models with Unreal Engine…...
How to create a video game world using Blender and Photoshop
3+ week, 5+ day ago (320+ words) Cyril Yong Zhou outlines his approach to putting together stylised interactive environments. The Dragon Sanctum is an environment concept designed for a stylised action adventure game. My goal was to evoke a sense of ancient mystery and grand scale, drawing…...